Joke Level: "The Tale of Killer Bee", which consists of him rapping about his awesomeness and whoever he's fighting next.How We Got Here: Gaara's story is structured like this.Expect to hear "''s strength was seemed unstoppable, but suddenly gained the upper hand and." a lot. It involves playing as each member of the Akatsuki and reenacting their main fights. Heads I Win, Tails You Lose: Practically the entirety of "The Tale of Madara Uchiha".In the one stage that isn't completely flat (Uchiha Clan HQ), characters and projectiles go up and down the gentle stairs as if it was flat. Fixed Floor Fighting: Most (but not all) of the stages are completely flat, though they're not necessarily the same size or shape.Easter Egg: Using Part I Hinata's Ultimate Jutsu on Part I Naruto results in a slightly different animation, as does using Karin's on Sasuke.It's the Awakening of Five Kage Summit Naruto in this game, but in the Manga Naruto doesn't learn the ability until the arc directly after. It's not until Storm 3 that he starts to figure in the story. And yet he's still made a fully playable character in Vs Mode. Since this game doesn't cover the events of the manga introducing him, he doesn't feature in the story mode at all until The Stinger. Dream Match Game: There are plenty of playable characters in this game who have been killed off."The Tale of Minato Namikaze" implies he died sometime afterwards, but doesn't directly state it.) ("The Tale of Zabuza and Haku", "The Tale of Jiraiya", and "The Tale of Itachi" all end like this, and in "The Tale of Madara Uchiha" practically every fight is like this. Most of these chapters require the lead character to die at the end. Also becomes A Death in the Limelight mixed with Shoot the Shaggy Dog.Some of these characters only appeared for a short while in the series, such as the chapter about Zabuza and Haku and the chapter about Minato. A Day in the Limelight: Each chapter of this game's story mode is centered around a different character or set of characters (except Naruto, who gets two).
In addition, a player's Substitution meter fills up while getting attacked but not while doing the attacking. Comeback Mechanic: When a character's HP is below a certain amount, his or her chakra gauge fully replenishes and he or she can enter Awakened Mode.Support characters can also be deployed while the player character is getting attacked, forcing the attacking player to either dodge, put up a guard, or get hit by the support character. Substitution exists for precisely this purpose, allowing a character who's been hit to teleport somewhere else (but not necessarily somewhere safe). Combo Breaker: Just like with previous Naruto Ultimate Ninja Storm titles, this one comes in two varieties.Kage Summit Kankuro's Ultimate: "Secret Black Move: Flame Control Scorpion Show" may qualify too.Just look at how many different fonts are utilized on the game's logo alone! note Excluding the " Shonen Jump", which basically serves as a kind of In Case You Forgot Who Wrote It title to indicate the magazine that Naruto is printed in Rather than opting for a number like its predecessor, Naruto Shippuden: Ultimate Ninja Storm 2, it uses the Stock Subtitle of "Generations" instead. Although not present on the box-art, the title manifests as this ( Naruto Shippuden: Ultimate Ninja: Storm: Generations note Arguably, a colon could also be considered for insertion between "Naruto" and "Shippuden").Some even get their own story mode chapters (see A Day in the Limelight below).
The Bus Came Back: Because this game begins roughly where the manga and anime begins, there are a number of characters who died or just fell into the background long ago but are featured here, most notably Zabuza and Haku due to popular demand.
And they were also given full move-sets in the Ultimate Ninja series, also by CyberConnect2.